saxifragaceae wrote:
TheX wrote:
I doubt highly there are going to be a LOT of instances of people dropping PCs over open air. All this crap over Charm would have just been easily fixed by removing the ability for PCs to be charmed.
Or, people could suck it up and make sure they have enough willpower before they [REDACTED] off a sorcerer? Or they could stop engaging in behaviors that make other folks want to kill them?
I mean, "let's make sorcs more like the garbage class no one wants to play!" doesn't really appeal just because some folks don't want to lose their loot.
That's kind of how I see it. I'm hearing the same people complain about reflex/bash at the same time as this about willpower/charm. If you stack yourself with reflex to be nigh-invulnerable to the reflex-save attacks, then it seems obvious to me that you should be particularly vulnerable to the willpower & fortitude attacks. Seems like I'm hearing requests that would allow players to make their characters virtually invulnerable to all attacks at the same time they want other players to be more vulnerable to their own attacks? I strongly believe there should be gives & takes. The willpower/fortitude attacks tend to be more "I-win" spells, while reflex tends to be have far wider usage. That guy who stacks his reflex to be dodging trips, bashes, and lightning bolts like mad really should be fodder for petrification, FoD, or charm. Everybody wants their character to be able to survive (and win) practically every situation, but that's not really feasible in a world with PvP, and the changes we want to make our Character A more powerful is likely to have ripple effects on Characters B-F too. It's a delicate spiderweb.....
I don't have a horse in this race, it's just interesting how the arguments raised in certain forum threads seem to relate back to other, potentially opposing arguments raised in other forum threads?