Swashbuckler Updates:
- Kip Up skill provides command to recover from prone
- Dual Wield updated so 1-handed missile weapons work
- Juggle skill allows throw and reload with full hands
- Taunt updated to debuf peak intelligence
- Taunt no longer buffs accuracy but buffs damage more
Necromancer Updates:
- Improved hit points for animated dead
- Wights now have curse touch instead of plague touch
- Increased concentration required for control undead
- Improved healing for vampiric touch
- Energy drain now save for half instead of no damage
- Improved energy drain health and move damage
- Reduced energy drain XP loss per cast (but stacks)
New Features:
- Juggle skill also available for bards
- Attributes displays born date and days left to birthday
- Restoration spell for drained XP available at the healer
Changes:
- Kick physical damage upgraded based on fighting skills
- Kick now does movement point damage
- Foot weapons available to increase kick damage further
- New wear syntax for items wearable on hands or feet
- Quadrupeds have more powerful kicks than other races
- Tumbling can be performed while prone
- Concentration message customized based on class
- Changed color of TB chat to brown
- Improved spell casting AI for paladin NPCs
- Reduced accuracy buff of bless spell
- Loyalty tokens now awarded for CRS great victory
- Dig now unearths boulders for characters that use them
- Boulders sitting on the ground can be thrown
- Dodge and miss messages upgraded for specific skills
Bug Fixes:
- Fixed recruited guards not returning to start point
- Loyalty tokens cannot be penalized below zero
Help Files Updated:
alignment, aludra, bash, buck, cabal, combat casting,
death, detect, dig, dual wield, energy drain, fly, healer,
juggle, kick, kip up, know alignment, leadership, loyalty
token, meissa, menegroth, midnight, oathbreaker, principled,
prone, reload, restoration, roleplay, taunt, throw,
tribunal, trip, tumbling, wear
Click here to read the Q&A thread.