Home

!
,
;
Aberrant
Achernar
Acid Blast
Action
Adept
Adepts
Adjective
Affects
Age
Aging
Aim
Ain
Airy Water
Algorab
Alias
Aliases
Alignment
Alignments
Alshain
Aludra
Ambush
Anarchist
Animate
Animate Dead
Ansi
Area
Areas
Armor
Armor Penalties
Armor Penalty
Armor2
Art
Atone
Attributes
Auto
Autolist
Axe
Ayamao
Ayamaoan
Backstab
Balance
Bank
Banks
Barbarian
Bard
Bash
Berserk
Black Hand
Blemish
Bless
Blind
Blind Fighting
Blindness
Blitz
Blitzkrieg
Bloodwing
Board
Boards
Bolt
Bolt Of Glory
Boulder
Bow
Bow
Bows
Brandish
Brawling
Breath
Breath Of Life
Brew
Bright
Buck
Bug
Bulletin
Burning Hands
Bury
Butcher
Buy
Cabal
Cabals
Calendar
Call Armor
Call Lightning
Camo
Camouflage
Cancellation
Cast
Cause Critical
Cause Light
Cause Serious
Causeharm
Cb
Centaur
Centaur-culture
Centaurs
Chain Lightning
Challenge
Change Sex
Charm Person
Chill
Chill Touch
Circle
Circle Stab
Class
Classes
Cleave
Close
Cloudrunner
Code
Coffers
Color
Color Spray
Colour
Combat
Combat Casting
Command
Commands
Communication
Compare
Con
Condition
Conduct
Cone Of Cold
Conjure
Conjure Elemental
Connect
Consider
Constitution
Contact
Contacts
Continual
Continual Light
Control Undead
Control Weather
Council
Count
Counterspell
Counterspells
Counterstrike
Countries
Country
Courage
Create
Create Food
Create Spring
Create Water
Crime
Crossbow
Crossbow
Crossbows
Cure Blindness
Cure Critical
Cure Deafness
Cure Disease
Cure Light
Cure Poison
Cure Serious
Cureheal
Curse
Dabi
Dagger
Damage
Dart
Date
Days
Dead
Deaf
Deafness
Death
Death Shroud
Death-quest
Deep-elf
Deep-elves
Delete
Depetrification
Deposit
Desapva
Desc
Description
Detect
Detect Aura
Detect Buried
Detect Hidden
Detect Invis
Detect Magic
Detect Poison
Dex
Dexterity
Diabolic
Dig
Direction
Directions
Dirt
Dirt Kicking
Disarm
Disguise
Dismount
Disorientation
Dispel Magic
Dodge
Dogmatic
Doll
Domination
Down
Drain
Drink
Drop
Druid
Druids
Druids Of The Wild Reaches
Dual Backstab
Dual Wield
Duel
Dulrik
Dusk-dancer
Dwarf
Dwarves
Dying
Earthquake
East
Eat
Elemental
Elements
Elf
Elf-culture
Elves
Emote
Empire
Empire Of The Bright Star
Enchant
Enchant Armor
Enchant Weapon
Endurance
Energy
Energy Drain
Enhanced Damage
Enhanced Parry
Enlarge
Enlighten
Enlightened
Enlightenment
Enmity
Enmity2
Enmity3
Enter
Eq
Equipment
Etherealform
Examine
Exit
Exits
Exorcism
Exotic
Experience
Extinguish
Extra
Extras
Faction
Faerie Fire
Faerie Fog
Faith
Faq
Fast Healing
Fatigue
Fatigued
Fear
Feeblemind
Fight
Fighting
Fill
Final
Final Strike
Finesse
Finger
Finger Of Death
Fireball
Fist
Fists Of The White Swan
Flail
Flamestrike
Flee
Fletch
Flit
Fly
Follow
Formation
Formations
Fortitude
Forum
Forumid
Forums
Fourth Attack
Free
Frenzy
Fury
Gallop
Game
Gate
Get
Giant
Giant Strength
Giants
Give
Glance
Glory
Gnome
Gnomes
God
Gods
Gore
Green-sands
Greet
Griffon
Griffon-clans
Griffon-culture
Griffons
Group
Groups
Gtell
Guardian
Guardians
Haggle
Haggling
Half-elf
Half-elves
Halfling
Halflings
Hammer
Hammer Of Light
Hamstring
Hand
Harlequin
Harlequins
Haste
Head Butt
Headbuttbutt
Healer
Healing Rays
Hellfire
Hellion
Help
Herbalism
Hero
Heroes
Hide
Hit
Hold
Holy
Holy Symbol
Holy Word
Huge
Human
Humans
Ic
Idatsa-teh
Idea
Identify
Image
Immortal
Immortals
In-character
Information
Infravision
Inn
Inns
Int
Intelligence
Interaction
Intimidate
Inv
Inventory
Invis
Ironguard
Jail
Jog
Junk
Keepers
Kick
Kill
Kingdom
Kingdoms
Know Alignment
Krychire
Land
Language
Large
Law
Laws
Learn
Learning
Legend
Legend1
Legend2
Level
Light
Lightning Bolt
List
Locate Object
Lock
Look
Lore
Mace
Magic
Magic Missile
Magic Resistance
Magical Vestment
Magma
Magma Spray
Man
Manifest
Map
Marfik
Mass Healing
Mass Invis
Meditate
Meditation
Medium
Meissa
Melnas
Mentor
Mentor-tips
Mercenary
Midnight
Midnight Council
Minotaur
Minotaur-culture
Minotaurs
Mira
Mirror
Mirror Image
Miscreant
Mode
Money
Month
Months
Mood
Mount
Movement
Mp
Mping
Mplay
Mplaying
Mr
Multiplay
Multiplaying
Mystery
Name
Names
Nashira
Necromancer
New
Newbie
Newbies
News
North
Northeast
Northern
Northern Wastes
Northwest
Nospam
Note
Note-help
Notes
Object
Objects
Ooc
Open
Oracle
Order
Out-of-character
Outfit
Outlaw
Outlaws
Paladin
Pantheism
Pantheist
Pantheon
Par
Paragon
Parry
Party
Password
Pathfinding
Peacekeepers
Peek
Pemote
Pet
Petrification
Pets
Pick
Pick Lock
Plague
Plant
Play
Poison
Polearm
Policies
Policy
Polymorph
Portal
Position
Positions
Practice
Pray
Priest
Principled
Profession
Prompt
Protection
Purification
Put
Pyrathia
Quaff
Query Reports
Quest
Quests
Quiet
Quit
Race
Races
Raise
Raise Dead
Rally
Rallying Cry
Rapid Shot
Realm
Realms
Recall
Recharge
Recite
Reflex
Refresh
Regenerate
Regeneration
Reincarnate
Reincarnation
Release
Religion
Reload
Remove
Remove Compulsion
Remove Curse
Repair
Reply
Report
Request
Rescue
Resist
Resist Elements
Resize
Rest
Resurrection
Retreat
Reward
Riddle
Rift
Righteousness
Riposte
Rogue
Role
Roleplay
Roleplaying
Rp
Rping
Rule
Rule1
Rule2
Rules
Rules1
Rules2
Run
Sadal
Sadr
Sanctuary
Sargas
Save
Saves
Saving Throw
Say
Sayto
Score
Scout
Scribe
Scroll
Scrolls
Scrupulous
Seance
Second Attack
Self Defense
Sell
Shaman
Shattered Kingdoms
Shatteredsk
Shield
Shield Block
Shocking Grasp
Shoot
Shrink
Shroud
Siegecraft
Sight
Size
Sizes
Sk-credits
Skill
Skill Penalties
Skill Penalty
Skills
Skin
Sleep
Slow
Small
Snare
Sneak
Soar
Social
Socials
Sorcerer
Sorceror
South
Southeast
Southwest
Speak
Spear
Spear Of Faith
Spec
Specialise
Specialize
Speed
Spell
Spell Penalties
Spell Penalty
Spell Ward
Spellpower
Spells
Spirit Aura
Spirit Disorientation
Spirit Doll
Spirit Horde
Spirit Sight
Split
Spray
Springfoot
Sprite
Sprite-culture
Sprites
Staff
Stance
Stand
Star
Stat
Statistics
Stats
Status
Staves
Steal
Stone Skin
Str
Strength
Strike
Summary
Summon
Sunspark
Suppress
Suppression
Swashbuckler
Swashbucklers
Swim
Sword
Symbol
Tailor
Take
Talk
Talon
Talons
Tame
Taslamar
Taunt
Teleport
Tell
Third Attack
Throw
Thuban
Tick
Ticks
Time
Tinder
Tinderbox
Tiny
Tithe
Title
Tms
Tongues
Torch
Toughness
Track
Tracking
Train
Training
Trance
Tribunal
Tribunals
Trip
Trot
Typo
Understand
Unlock
Unprincipled
Up
Uxmal
Value
Vampiric
Vampiric Touch
Ventriloquate
Voodoo
Vote
Votes
Vow
Vt
Vt Extend
Vt100
Wake
Walk
Wands
Ward
Warlock
Wastes
Water Breathing
Water-song
Weaken
Weapon
Weapons
Wear
Weather
Week
West
Whip
Who
Wield
Wild Fighting
Wilderness
Willpower
Wimpy
Wis
Wisdom
Withdraw
Word
Word Of Recall
World
Worth
Write
Xp
Yazze
Yed
Yell
Zap
Zavijah
Zhenshi
`



Maintained by Alshain
January 2010
Shattered Kingdoms ®
Game time is 2 o'clock pm, Day of Thunder, Ancient Darkness 17th, 1094 T.A.
Help Keep SK Online!
 
Donate $5 Now
 
Donate $10 Quarterly
 
Other Amounts



Online Help


[Spells help] animate dead

Syntax: cast 'animate dead' 

Animate dead allows a necromancer to turn the corpse of a player or NPC
into one of the walking dead.  The strength and specific type of undead
created depends upon the power of the necromancer and the skill of the dead
person whose corpse is to be used.  A necromancer may animate many undead at
one time, but eventually their energy will run out and they will return to
the earth.  Animated dead are especially vulnerable to having their magic
dispelled.  This is NOT a resurrection spell!

Five types of undead can be created based on the power of the corpse:
 skeleton - unnaturally quick and also has a chilling touch
   zombie - able to take more punishment than any other undead type
    ghoul - these undead bring down their prey with poisonous bites
    wight - a bane to populated areas their bite spreads black death
   wraith - flying swiftly across the sky with a paralyzing touch
 
Because of the link between a necromancer and his animated dead, he will
receive a small portion of the experience awarded from their attacks.


Shattered Kingdoms ® copyright © 1996-2010 SK Stuff! Terms of Service
3493035