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Quests

The world of Shattered Kingdoms contains a number of quests. Each quest, when completed, rewards the character who completed it in some way. These rewards can include a special item, a bonus of experience, or favored status with some group of people.

Most quests start when an NPC (non-player character) talks to a PC (player character). Not every NPC who talks to a PC initiates a quest, but some do. Pay attention to the conversation, looking for keywords that might be used in response, to possibly trigger further conversation with the NPC. Once you have begun a quest, you may need to initiate conversation with different NPCs in order to further it. They will not all be so forthcoming as the first. You may be required to obtain something and give it to an NPC, to talk about certain things to various NPC(s), or to solve a puzzle. Experienced questers are in the habit of carefully reading NPC conversations. Room descriptions often contain clues about hidden things, leading to other keywords which can be targeted with look, so it can be truly worthwhile to take note of them, to make detailed observation a habit. In many cases color is used to highlight important keywords. There may even be some quests that do not require interaction with an NPC to any significant degree. Quests vary as much as their rewards.

It is recommended that your character always be visible when dealing with a quest mob, as many of them cannot interact with invisible, hidden, or camoflagued characters.

Below is a sample of the areas that contain quests within the game.

Area

A'van Keep
Anduras Cloister
Ayamaoan Outpost
Bakemono Caves
Bastion of Light
Blasted Chancel
Borderlands Keep
Cain Techt
Camp of Reyortsed
Caverns of Vaerlain
Central Eastern Empire
College of Combat
Craeftilin
Crossroads Haven
Cursed Woods
D'Astae Village
Dashre Monastery
Dreamscape
Fecket Piac's Bazaar
Garazul
Gloom Caverns
Grahme Village
Grotto of the Doomed
Iane'elanka
Iron Citadel
Khardyl Village
Kol's Moot
Kytar University
Laskieran Gardens
Menegroth
Morea
Mountain Fortress
Nerina
Orc Hive
River of Death
Scout's Encampment
Seaside
Seawatch
Selhys
Sith'a'niel
Taslamar
Taslamar Wilderness
Taslamaran Palace
Tethos Mul
The Amphitheatre
The Ayamaoan Academy
The Black Market
The Camp of Reyortsed
The City of Exile
The City of Teron
The Collegium
The Dark Realms
The Gypsy Camp
The Ice Fortress
The Necropolis
The Ruined Village
The Ruins of Owyran
The Taslamar Academy
The Tower of Dundalis
The Tunnel of Aku'un
The Uxmaln Library
The Village Drukyul
The Village of the Lost
The Wandering Legion
Tlaxcala Colony
Torrum Arcana
Tribal Grounds
Tsung Tao Monastery
Tsung Tsao Monastery
Valley of Ashes
Village of Chibunei
Village of Elisair
Volcano of the Crucible
West Lothor Island
Zakami Training Grounds
Zhenshi Wilderness

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