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					| Implementor |  Joined: Wed Feb 27, 2002 4:00 pm
 Posts: 8220
 Location: Redwood City, California
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					| New Features:Religion Spell Updates:Faction deputiesFavored religion members can invest new followersCentaurs receive innate meditation
 Streetwise Changes:New help files for all religion spellsPhoenix Heart accuracy bonus reduced Phoenix Heart casts heal instead of cure critical True Seeing can be cast on other truth membersAccelerate Healing not allowed on mist creaturesInsight only allowed for light-aura recipients	Dispirit has reduced mana cost and casting timeInterdiction only allows a save once per combat pulseSuccessful saves against Interdiction cause impairmentVitality hit point bonus fixedLuck spell accuracy and dodge bonuses reduced	Wall of Fire replaced by new spell Elemental WallFeast of Fear adds +1 to peak stats and increased duration	Feast of Fear does not work on undead or constructs	Hemorrhage has improved casting speedHemorrhage victim now leaves a trail of bloodHemorrhage fixed with regard to Healing Rays	Symbol of Pain bug with casting time penalty fixedWarpath no concentration needed and cost tweaksRemove Compulsion has improved casting speed
 Other Changes:Increased the bribe cost for streetwiseSkill penalty for sneak, change sex, polymorph, disguiseElves/Griffons will not help Delves (and vice-versa)Law enforcement and judges will not be bribedCritical failure results in faulty informationInformant will point out if target is in same roomCreatures without a language cannot be informantsCharmed or out-of-town creatures cannot be informantsFixed some other streetwise bugs
 Bug Fixes:Fatigue mechanic has been removed from the gameEtherealform mana drains on pulse instead of tickParalyzing touch is now different than interdictionParalyzing touch has an initial save (unlike interdiction)Fear does not work on constructs Less base mana for non-sentient creaturesReduced cost of berserk/fury for non-sentient creatures	Dispel magic can now dispel magic wallsDispel magic can once again be used on yourselfNPC stats no longer overclocked (improves malediction spells)	Allowed to drop all even when you cannot see	Improved STR bonus of non-reach two-handed weapons	Improved stats for longsword, broadsword and arrowsBrew/scribe has max number of spells based on level of itemApply fear affect to Bolt of Glory when forced to flee
 Checkout the Code Update Q&A thread here.Fix bugs related to pulse draining spells	Grammar correct instances of lays to lies	Fix bug when forced to move while singing and dancing	Fixes for get and put while ethereal	Fix for bonus hit/mana from high CON and WISFix login mana bug related to wisdom changesGroups will aggro if member is instant killed or incapacitated	Tweaks to fire and frost breath messagesFixed a number of other bugs and crashes
 
 
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