Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Mon Jun 21, 2010 11:04 am 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
An alliance is what you seek.


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PostPosted: Mon Jun 21, 2010 11:26 am 
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Joined: Tue Apr 13, 2010 11:45 am
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Wow yeah you know I totally forgot about diplomacy. Alliances should grant law immunity (IN MY OPINION) because when hammer's need to defend Taslamar they always get outlawed and it causes huge problems.

It would be different if there were always someone around to pardon people but that's hardly ever the case.


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PostPosted: Mon Jun 21, 2010 11:34 am 
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Right now there is nothing to be gained from using the alliance feature other than losing money.

Immunity is something I've campaigned for and will continue to suggest is a good idea.


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PostPosted: Mon Jun 21, 2010 11:36 am 
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When grep agrees with me it makes me feel like I want to give someone a hug.


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PostPosted: Mon Jun 21, 2010 12:38 pm 
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Joined: Wed Oct 07, 2009 5:04 am
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SK Character: RAWR!
Laechlyn wrote:
When grep agrees with me it makes me feel like I want to give someone a hug.


Oh dear god, Grep. What have you been doing to these poor noobs in my absence?


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PostPosted: Mon Jun 21, 2010 2:06 pm 
grep wrote:
Right now there is nothing to be gained from using the alliance feature other than losing money.

Immunity is something I've campaigned for and will continue to suggest is a good idea.


You can also actually get out of Allies HQ's and not be attacked by their inner guardian.....so you're slightly mistaken. Though those are rarely enough to justify the cost.


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PostPosted: Mon Jun 21, 2010 2:10 pm 
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Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1089
Location: Hugging a tree
SK Character: Imolth
Neconct wrote:
grep wrote:
Right now there is nothing to be gained from using the alliance feature other than losing money.

Immunity is something I've campaigned for and will continue to suggest is a good idea.


You can also actually get out of Allies HQ's and not be attacked by their inner guardian.....so you're slightly mistaken. Though those are rarely enough to justify the cost.


Being able to bring guards would justify the cost.


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PostPosted: Mon Jun 21, 2010 7:13 pm 
Concur

Addendum: If guards of enemy cities can attack you for being an enemy, why can't guards of allied cities not report you for being an ally..... My LOGIC is INFALLIBLE....also you're all tricks.....especially Dulrik

That's right Dulrik is a trick.


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