Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Useless Helpfile(s?) and List Subtype
PostPosted: Fri May 20, 2011 1:41 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
I must agree, I certainly believe the current offering shows little evidence of serious time investment nor would warrant any payment. Other people, in their spare time, have written games like Minecraft and stories like A Shadow on the Glass. This would be one small, easy step towards closing that gap in gameplay and quality of time spent doing so. I do not comprehend resistance.


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 Post subject: Re: Useless Helpfile(s?) and List Subtype
PostPosted: Sun May 22, 2011 10:57 am 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
grep wrote:
It's nice to hear that the game mechanics facilitate such fun and meaningful interactions with other players. It's like if we had to ask someone else how to fill out a 1040. Wow, what an engrossing environment that would be! Maybe we could get told our tax bracket by asking a friend, and they could itemize our deductions for us while they were at it!

Honestly. You'd think there would be more interesting things to spend time on. Just because some other player wasted his time figuring out what is where does not mean it is worthwhile to perpetuate the whole thing. There's a difference between an interesting, numberless system and something that's just censored and missing information. There's a difference between exploration and pixel ditching.

I see no valid reason why the examine and list commands should not include subtype for weapons. Any argument against has been predicated on the hubris and compulsion of 'veterans' or solipsists.

The current setup relies on builders to make up for the lack of features the code has few reasons not to have beyond a lack of code development. End of story. Welcome to Shattered Kingdoms. Even with that being true, it can still be fun.


Code:
examine yari
This tremendous magari yari is much too large for human-sized use. The
shaft is made of a lightweight but sturdy metal that has been covered
with a red lacquer. The central "blade" of the spear is long, about
the length of a human arm, and cross-sectionally diamond-shaped. The two
flanking tines have a similar construction, with sharp chiseled tips.

This battle spear is a medium-sized spear made of diamond.


That's already there. As for most shops, they already include the subtype in the weapon's short description.


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 Post subject: Re: Useless Helpfile(s?) and List Subtype
PostPosted: Sun May 22, 2011 2:09 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
ninja_ardith wrote:
grep wrote:
It's nice to hear that the game mechanics facilitate such fun and meaningful interactions with other players. It's like if we had to ask someone else how to fill out a 1040. Wow, what an engrossing environment that would be! Maybe we could get told our tax bracket by asking a friend, and they could itemize our deductions for us while they were at it!

Honestly. You'd think there would be more interesting things to spend time on. Just because some other player wasted his time figuring out what is where does not mean it is worthwhile to perpetuate the whole thing. There's a difference between an interesting, numberless system and something that's just censored and missing information. There's a difference between exploration and pixel ditching.

I see no valid reason why the examine and list commands should not include subtype for weapons. Any argument against has been predicated on the hubris and compulsion of 'veterans' or solipsists.

The current setup relies on builders to make up for the lack of features the code has few reasons not to have beyond a lack of code development. End of story. Welcome to Shattered Kingdoms. Even with that being true, it can still be fun.


Code:
examine yari
This tremendous magari yari is much too large for human-sized use. The
shaft is made of a lightweight but sturdy metal that has been covered
with a red lacquer. The central "blade" of the spear is long, about
the length of a human arm, and cross-sectionally diamond-shaped. The two
flanking tines have a similar construction, with sharp chiseled tips.

This battle spear is a medium-sized spear made of diamond.


That's already there. As for most shops, they already include the subtype in the weapon's short description.


ninja_ardith wrote:
grep wrote:
The current setup relies on builders to make up for the lack of features the code has few reasons not to have beyond a lack of code development. End of story. Welcome to Shattered Kingdoms. Even with that being true, it can still be fun.


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 Post subject: Re: Useless Helpfile(s?) and List Subtype
PostPosted: Sun May 22, 2011 2:25 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Yeah, and why can't the shopkeep tell you this info? If he doesn't know, why in the hell is he selling it? I still see zero RP reason why the shopkeep would not know his own products and tell you a little about it.


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 Post subject: Re: Useless Helpfile(s?) and List Subtype
PostPosted: Sun May 22, 2011 6:45 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
He's selling it to make money. That's simple.


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