Shattered Kingdoms

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 Post subject: xp prompt
PostPosted: Wed May 17, 2006 6:57 pm 
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Mortal Contributor

Joined: Wed May 17, 2006 6:51 pm
Posts: 962
Location: Nowhere very fast
SK Character: I wish :(
Does any one know of a Prompt that adds experence at all? Someone told me about it but said I would have to find it out my self. If any one knows if you could let me know that would be great.. ( This is my first post heh Yea!!)


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PostPosted: Wed May 17, 2006 7:14 pm 
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Joined: Mon Nov 29, 2004 10:53 am
Posts: 1786
You can have a scripted prompt in either zmud or the like. I could write it if I really wanted to, but I honestly have no desire.

Or just hit "worth" from time to time.


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PostPosted: Thu May 18, 2006 7:16 am 
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Joined: Wed May 17, 2006 6:51 pm
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SK Character: I wish :(
Na Its not a big deal at all I just wondered if there was a prompt I could add but its fine thanks any way.


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PostPosted: Thu May 18, 2006 8:38 am 
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Joined: Wed May 14, 2003 8:57 pm
Posts: 65
I always use "prompt basic"


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PostPosted: Thu May 18, 2006 5:19 pm 
I always use VT extend. Pity it isn't the cheater's tool to cheating any more like it used to be.


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PostPosted: Thu May 18, 2006 8:03 pm 
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Joined: Sun Jul 18, 2004 3:09 am
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VT doesn't work right with my client. Thus, VT is for newbs. H8!


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PostPosted: Fri May 19, 2006 2:09 am 
Depending on what's wrong with VT, it may not be an issue with VT itself, but rather with the way you've set it.


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PostPosted: Fri May 19, 2006 3:57 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
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I made some fixes to the vt code several months back. You might want to try it again. You have to have a vt compatible client of course, but I think most mud clients like zmud already are. Most commonly it's a user configuration issue. You have to set the vt <number> to the exact correct number of rows on your display.


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PostPosted: Fri May 19, 2006 5:02 pm 
I was going to make him ask, but you took all the fun out of it.


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PostPosted: Mon Sep 25, 2006 3:47 am 
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Joined: Sun Jul 18, 2004 3:09 am
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Current prompt:

Code:
prompt $1[$7$ILife:$3$I%b%%$A $7$IMind:$3%c%%$A $7$IMove:$1$I%d%%$A$1][%r$1]$A%n%g%n>


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