Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Code Update 6/25/2017
PostPosted: Mon Jun 26, 2017 12:08 am 
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Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8216
Location: Redwood City, California
Here's a little mini-update that went live along with some urgent repair work.

Changes:
  • Upgrade max armor protection of sacred oak
  • Items made of sacred oak now slowly regenerate
  • Fletched arrows are now made of yew/ebony/sacred oak
  • New resistance and vulnerability levels: major/normal/minor
  • Racial vulnerability to wood and silver is now major vulnerability
  • Racial vulnerability to fire is now minor vulnerability
  • Revised object condition levels (brand new, superb, etc)

Bug Fixes:
  • Fix game integration with new web server
  • Fix head butt death message

Read the Q&A thread here.


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