Shattered Kingdoms

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 Post subject: Bias against darkies
PostPosted: Thu Sep 23, 2021 5:08 am 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2700
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
So I know this has been discussed before at length of how lighty classes and their respective code does not align. But I want to share a few more examples.

Undead cannot sleep. If an undead gets hurt or out of pe, they have to recover by resting while all living pets can sleep. This makes a necros life annoying as you have to wait even longer for them to recover.
Fix: let undead sleep.

Sanctuary blocks cause spells for healing undead. Where as everyone can get healed without being blocked by Sanctuary, anyone using an undead with Sanctuary has to break past the Sanctuary to heal the undead with cause spells.
Fix: let cause spells by-pass Sanctuary. This would buff those who have cause spells and priests with harm.

There is still a lot of building inequalities that could be addressed where darkies face bias. One example is the valley of ash. If you do the lighty quest chain you get a pill for shield and bless. Super useful. If you are a darky you get cure critical and refresh, not as useful.
Fix: Let's make those equal?

Please feel free to post more examples within the scope of this forum, and don't even get me started on cabal abilities and tribunals.

Also I am back. Sorry for those that may hate me. Hi to those that don't.

Love,
Trags


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 Post subject: Re: Bias against darkies
PostPosted: Thu Sep 23, 2021 9:25 am 
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Mortal

Joined: Thu May 14, 2009 4:37 pm
Posts: 552
Location: New York
SK Character: Louin, Rattox
Tragonis wrote:
Also I am back. Sorry for those that may hate me. Hi to those that don't.


You have an alarmingly short memory. Or you're just a masochist. Here you are postulating code changes when you know, full well, that's not going to happen. Can't wait to read your next Afterlife-thread ragequit when this game does what it always does.


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 Post subject: Re: Bias against darkies
PostPosted: Thu Sep 23, 2021 10:13 am 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2700
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Oh I know. I am sure it will. Maybe I just felt a bit nostalgic.


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 Post subject: Re: Bias against darkies
PostPosted: Thu Sep 23, 2021 12:11 pm 
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Gold Donor

Joined: Sat May 24, 2008 11:20 pm
Posts: 2004
Location: Edmonton, Alberta
I don't mind ya Tragonis!

Also, those are some good points.

Thinking my next character may be a Necro, I miss solo exploring the Necropolis. The Shovel will be mine!!!!


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 Post subject: Re: Bias against darkies
PostPosted: Thu Sep 23, 2021 2:46 pm 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2700
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
One day I will get that shovel too.


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 Post subject: Re: Bias against darkies
PostPosted: Fri Sep 24, 2021 6:40 pm 
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Newbie

Joined: Tue Sep 21, 2021 3:55 pm
Posts: 5
Location: finikki#3353
SK Character: Viathe
I think those are both good suggestions. Also wish there was a bit more options for masking alignment pre-GM? Maybe I just havent found them but I dont remember there being any other than joining a certain religion as a priest.


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 Post subject: Re: Bias against darkies
PostPosted: Sat Sep 25, 2021 2:05 am 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2700
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
You can be a mr barbarian and then folks only know aura.


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 Post subject: Re: Bias against darkies
PostPosted: Tue Oct 19, 2021 4:08 pm 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2700
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Why does Fivel get to backstab as a rogue pet for a sorc, and captain stern waish taunt?

Necros get a swashy NPC that cannot taunt.
Sesspirian ghouls cannot rally cry.

All these pets that are auto hasted are cool but since they can't sleep their regen is super bad.


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