I unfortunately don't have the luxury of time rolling up a test barbarian to GM and comparing him to a GM merc.
I've only played one barbarian, a human barb named Braxis. I maxed out my HP trains and he was a good tank. That was, however, before the dodge penalty to berserk, before bash knocked you out of prone, and he had a 10 HP train advantage over a barb that would be played now.
Even then, from my anecdotal recollections I'm pretty sure that Pilnor, my gnome merc in the hammer, tanked better than Braxis. And no, I don't just mean because of <redacted>, which made him nigh unkillable because of spam quaffing healing potions: I mean I recall Pilnor taking less damage, percentage-wise, when on mood defensive, and I don't think that Pilnor maxed his HP trains. That is potentially up for debate, because I'm a little fuzzy on those details.
At any rate, from my experiences I've always held the position that while barbarians aren't bad tanks, they're simply sub-par to mercenaries: Enhanced parry and the added accuracy from specialize are just really effective. Also, in my experience barbarians almost -always- lose to mercenaries when on even footing, although that's a hard measurement to accurately prove now... because there's no barbarians.
Since the dodge penalty to berserk, I don't actually remember the last time that a barbarian tanked for me, because I don't even remember the last time that I saw a barbarian who wasn't MR. The few MR barbarians that have tanked for me were obviously abysmal tanks compared to a merc, but that's to be expected because they're unbuffed. The only thing that I might say that would make it so that barbarians haven't been -only- nerfed in the physical department is that barbarians probably benefitted from berserk now adding to accuracy instead of to-hit, so their parry chance is hopefully better now: But that still doesn't change the fact that eparry is still absent from their kit, so they're just always going to innately take more damage.
I do agree that right now, barbarians are basically the "noob friendly" melee class: I just wish that they had something that could make them more competitive with mercs in the melee department, because right now I really feel like they're subpar. Thematically it makes sense that berserk actually gives MP now instead of lowering it, but in my eyes gaining MP by losing AC is not a favorable trade-off at all.
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