Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Apr 24, 2024 3:24 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Timed effects and being dead
PostPosted: Wed Jan 24, 2007 7:47 pm 
Offline
Mortal

Joined: Mon Nov 29, 2004 10:53 am
Posts: 1786
With the new change to the Damage over Time code, has anyone else noticed that effects such as delay until next elemental and spirit disorientation no longer tick away while you are dead.

For times when there are few priests about or for people like warlocks who depend on a conjured elemental... are these features of the DoT code or a new way of it being intended?


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 53 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group