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| Ecast https://www.shatteredkingdoms.org/forums/viewtopic.php?f=22&t=14866 | Page 1 of 1 | 
| Author: | Adroan [ Wed Feb 07, 2007 7:23 am ] | 
| Post subject: | Ecast | 
| ECAST allows the user to add flavour to his spells via a personal emote. After processing the additional argument, the spell is cast as normal. Spectators will see a change in the way the spell is incanted. ecast <custom string> <spell name> ecast <custom string> <spell name> <target> For example: ecast 'as he throws dust into the air' sanctuary Produces: Knight utters 'sanctuary', as he throws dust into the air. Knight is surrounded by a white aura. Like? | |
| Author: | Goldlantern [ Wed Feb 07, 2007 11:05 am ] | 
| Post subject: | |
| No. That's what normal emotes are for. alias Rogue Emote smiles seductively, and after removing her right glove, lays her bare hand against her opponent's cheek.; c 'energy drain' >rogue | |
| Author: | Edoras [ Wed Feb 07, 2007 10:15 pm ] | 
| Post subject: | |
| Hahahaha. I just pictured a paladin carrying around pixie dust in order to cast sanctuary, and then throwing it into the air in order to cast it, while speaking the spell words under his breath. I agree with Goldlantern, though. That's what normal emotes are for. | |
| Author: | lockdown2012 [ Wed Feb 14, 2007 11:52 am ] | 
| Post subject: | |
| I think its a good idea, its not like a change in the spell itself, it would just add a lot of differences in players...it would be pretty cool and could help some characters RP (Jeruvere's Angel RP?) | |
| Author: | Grakus [ Wed Feb 14, 2007 11:55 am ] | 
| Post subject: | |
| Goldlantern wrote: No. That's what normal emotes are for. alias Rogue Emote smiles seductively, and after removing her right glove, lays her bare hand against her opponent's cheek.; c 'energy drain' >rogue I do so love it when GL actually voices his opinion.   | |
| Author: | Salandarin [ Wed Feb 14, 2007 4:29 pm ] | 
| Post subject: | |
| GL has an opinion?   | |
| Author: | Goldlantern [ Wed Feb 14, 2007 5:09 pm ] | 
| Post subject: | |
| ... | |
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