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New skill: Defenestration
https://www.shatteredkingdoms.org/forums/viewtopic.php?f=22&t=23597
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Author:  ninja_ardith [ Fri Jan 18, 2013 11:04 pm ]
Post subject:  New skill: Defenestration

Sometimes some dude just really pisses you off, and you have to go for maximum style points.

Throw them out the [REDACTED] window for bonus points. This will definitely get the message across.

Available to all classes. Does damage based on how high you fall.

Author:  Terrus [ Sat Jan 19, 2013 3:30 am ]
Post subject:  Re: New skill: Defenestration

Ardith took time out of his extremely busy life to post this, because he's so busy it's extra cool that he took the time to "trollolol" us.

Author:  ObjectivistActivist [ Sat Jan 19, 2013 6:37 am ]
Post subject:  Re: New skill: Defenestration

Good skill idea. Definitely agree that this skill could use some improvements though. Maybe anything over three stories should invoke the "falling to your death" code.

Terrus is just upset he had to use a dictionary for the thread title.

Author:  Smoochy Bovine [ Sat Jan 19, 2013 7:03 am ]
Post subject:  Re: New skill: Defenestration

Alas, only a handful of us are sophisticated enough to grasp such liberal literacy..

-takes a long drag from a mahogany pipe-

Now we need an area with open widows, and elevation, and someone to test the effectiveness..

Author:  Edoras [ Sat Jan 19, 2013 10:50 am ]
Post subject:  Re: New skill: Defenestration

Smoochy Bovine wrote:
Now we need an area with open widows,

I think that if you're looking for open widows then there is probably a very big misunderstanding here.

Author:  Smoochy Bovine [ Sun Jan 20, 2013 8:37 am ]
Post subject:  Re: New skill: Defenestration

Edoras wrote:
Smoochy Bovine wrote:
Now we need an area with open widows,

I think that if you're looking for open widows then there is probably a very big misunderstanding here.

Then what we have here, Edoras, is a failure to communicate..

Author:  Aelandron [ Tue Jan 22, 2013 7:40 am ]
Post subject:  Re: New skill: Defenestration

I think all the windows are closed, and that pipe that Smoochy is smoking has filled up the entire room that everyone is chatting in.

That said, thank you Ardith, this is a new word for me that I'd not have come across without your post.

http://dictionary.reference.com/browse/defenestration

Author:  Dralan [ Tue Jan 22, 2013 8:40 am ]
Post subject:  Re: New skill: Defenestration

I remember when I first learned of this word in European Civilization II, in regards the Bohemian Bishop which was defenestrated by the locals. I loved this word ever since.

Author:  Erevan [ Tue Jan 22, 2013 9:03 am ]
Post subject:  Re: New skill: Defenestration

Dulrik says, 'We need a new skill for sk.'

Chemhound says, 'How about a replacement for final strike?'

Peso says, 'How about peso wins spell, usable only by peso chars?'

Ardith says, 'How about definistration?'

Dulrik frowns.

Dulrik's definistration does UNSPEAKABLE THINGS to Ardith!
Ardith flies out a glass panel window and into the ground below
Ardith has suffered cement poisoning!
Ardith is DEAD!!

Author:  Rodwen [ Tue Jan 22, 2013 9:12 am ]
Post subject:  Re: New skill: Defenestration

Erevan wrote:
Dulrik says, 'We need a new skill for sk.'

Chemhound says, 'How about a replacement for final strike?'

Peso says, 'How about peso wins spell, usable only by peso chars?'

Ardith says, 'How about defenestration?'

Dulrik frowns.

Dulrik's defenestration does UNSPEAKABLE THINGS to Ardith!
Ardith flies out a glass panel window and into the ground below
Ardith has suffered cement poisoning!
Ardith is DEAD!!

FTFY

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