Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Sat May 04, 2024 1:23 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 113 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12
Author Message
 Post subject: Re: Code Update 11/4/2013 Q&A
PostPosted: Mon Nov 11, 2013 2:38 pm 
Offline
Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
Just shooting the breeze!


Top
 Profile  
Reply with quote  
 Post subject: Re: Code Update 11/4/2013 Q&A
PostPosted: Mon Nov 11, 2013 6:34 pm 
Offline
Mortal

Joined: Mon Apr 18, 2005 11:29 am
Posts: 753
The breeze has infinite hp. You'll never kill it. Stop wasting bolts!


Top
 Profile  
Reply with quote  
 Post subject: Re: Code Update 11/4/2013 Q&A
PostPosted: Mon Nov 11, 2013 7:18 pm 
Offline
Mortal

Joined: Fri May 16, 2008 7:25 pm
Posts: 264
One hilarious and probably annoying side affect of the aggressive stance changes is that the newbie dagger is way worse against starting NPCs :P.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 113 posts ]  Go to page Previous  1 ... 8, 9, 10, 11, 12

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 62 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group