| Shattered Kingdoms https://www.shatteredkingdoms.org/forums/ | |
| Track for Rogues https://www.shatteredkingdoms.org/forums/viewtopic.php?f=22&t=25286 | Page 1 of 1 | 
| Author: | Anjin [ Sat Dec 06, 2014 7:27 am ] | 
| Post subject: | Track for Rogues | 
| Rogues should get track. Game reason: Rogues are not OP. They are devastating if you don't counter them, but some good preparation renders them pretty useless on their own. Thematic reason: Rogues are assassins. They should know how to hunt people. Hunting people involves tracking them down. | |
| Author: | skweeky [ Sat Dec 06, 2014 10:32 am ] | 
| Post subject: | Re: Track for Rogues | 
| 1000xno | |
| Author: | Chem [ Sat Dec 06, 2014 9:56 pm ] | 
| Post subject: | Re: Track for Rogues | 
| skweeky wrote: 1000xno Why? Makes sense since they are the assassin type class, and what assassin can't track down it's target? | |
| Author: | grep [ Sat Dec 06, 2014 11:06 pm ] | 
| Post subject: | Re: Track for Rogues | 
| Hyperbole like this is what gets us crossguards on lightsabers. | |
| Author: | woahboy [ Sat Dec 06, 2014 11:12 pm ] | 
| Post subject: | Re: Track for Rogues | 
| Guard shotos are the way to go, anyways. | |
| Page 1 of 1 | All times are UTC - 8 hours | 
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ | |