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Weapon Subtype Discussion. https://www.shatteredkingdoms.org/forums/viewtopic.php?f=22&t=26823 |
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Author: | Edoras [ Tue Feb 23, 2021 6:14 am ] |
Post subject: | Re: Weapon Subtype Discussion. |
So still this then is my guess. |
Author: | archaicsmurf [ Tue Feb 23, 2021 6:16 am ] |
Post subject: | Re: Weapon Subtype Discussion. |
Sounds like there may be a bug here. |
Author: | TacoRobot [ Tue Feb 23, 2021 6:16 am ] |
Post subject: | Re: Weapon Subtype Discussion. |
I think that specific bug has actually gotten worse. |
Author: | jreid_1985 [ Tue Feb 23, 2021 10:44 am ] |
Post subject: | Re: Weapon Subtype Discussion. |
A little hazy on the old formula for speed stacking so feel free to make corrections. I thought it was passive speed boost [fury -8 > added speed -5 > haste source -herb-3] It sounds like innate+added speed stack just fine, but adding a haste source that exceeds the added runes is cancelling out both innate and added speed. I have not tested this though, just a theory. Edit: I've been told that haste sources do not stack with added runes, but still stack with innate. I was thinking today on the Subtypes. With massives, there really isn't a trade-off. They are simply too good to pass up. What if certain subtypes were a counter to massives? Either by cancelling out the bypass bonus to shieldblock/parry or boosting those abilities when wielding those subtypes. This would provide new defensive options while still allowing people to have their offensive massive if they prefer it. |
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