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 Post subject: Giant race corpses not being allowed to poltergeist
PostPosted: Fri Mar 28, 2014 7:52 pm 
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Mortal

Joined: Fri Jan 11, 2013 1:42 pm
Posts: 214
is wrong. Hope this is not a feature.. :-?
Is it a feature? If so, can you make it so that they can be poltergeisted?


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Fri Mar 28, 2014 9:11 pm 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Get more ME bro.


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sat Mar 29, 2014 8:40 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8216
Location: Redwood City, California
The cost to poltergeist is determined by the weight of the corpse and the items worn on it. So giants are tough.


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sat Mar 29, 2014 9:55 am 
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Mortal

Joined: Fri Jan 11, 2013 1:42 pm
Posts: 214
Guess if you are a giant and you die by an agro NPC, you are out of luck then since the weight to size ratios are slightly out of whack.

Random weapon weight to size ratio
tiny 5 lbs
+4
small 9 lbs
+6
medium 15 lbs
+11
large 26lb
+20
giant 46 lbs


Weight of corpses

tiny 43
+32
small 75
+56
medium 131
+99
large 230
160ish?
Giant: Too heavy that I couldn't even carry the corpse, but if it follows the same trend, I are guesstimating a little bit over 390 lbs.

Don't care how much mana you have, you aren't moving that 750-800lb (gear weight+weight of giant body) corpse because I've tried it with a priest mana pool in the past. Since giants will mainly be melee classes, naturally you will have a lower mana pool. If you die by an agro dragon as a sprite casting class, you have nothing to worry about, but if you die as a giant, good luck getting your things back.

Plz lower cost plz D


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sat Mar 29, 2014 1:22 pm 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2765
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
It is impossible to poltergeist a giant corpse. My giant priest who has a few mana trains cannot do it, so I doubt anyone else can. Please lower the cost for poltergeist, D.


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sat Mar 29, 2014 1:30 pm 
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Mortal

Joined: Fri Jun 07, 2013 7:11 pm
Posts: 1068
Location: Probably Camping Losache
SK Character: Arkex, Chronis, Azoreth, Kyln
Or make it so if it would use all of your mana and then some, it just takes it all and calls it good?


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sat Mar 29, 2014 4:11 pm 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Tragonis wrote:
It is impossible to poltergeist a giant corpse. My giant priest who has a few mana trains cannot do it, so I doubt anyone else can. Please lower the cost for poltergeist, D.


You also tend to hoard half of the game. This is not an issue.


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sat Mar 29, 2014 11:47 pm 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2765
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
I have had no loot for months, wtf you talking about.


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sun Mar 30, 2014 7:22 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Tragonis wrote:
I have had no loot for months, wtf you talking about.


Don't worry about it. I'm pretty sure you weren't the one with the [H].


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 Post subject: Re: Giant race corpses not being allowed to poltergeist
PostPosted: Sun Mar 30, 2014 7:44 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
I'm pretty sure my dwarf priest has polted a giant corpse. At least one room.


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