| 
					
						 [HP:100%] [ME: 98%] [PE: 58%]
 You walk east.
 
 A winding path
   To the east, this twisting, winding gravel path ascends the small hillock 
 you find yourself upon, whereas to the west, it descends towards the 
 crowded tournament fields. The air seems charged with static, heavy with 
 sea-salt. In the near distance, above the roar of the crowded western fields, 
 the beating of the ocean upon the battered coastal cliffs can be clearly 
 heard.
    It's mostly clear, cold, and there is absolutely no wind.  
 Obvious exits: w u sw
 A gnarled old peasant woman stands here muttering under her breath.
 
 [HP:100%] [ME: 98%] [PE: 58%]
 
 look west
 You see A muddy field.
 A small peasant boy is nearby west from here.
 
 [HP:100%] [ME: 98%] [PE: 58%]
 You walk west.
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC, beneath which the rush and tow of the ocean 
 breaking against the cliffs beyond the rise to the east is an ever present 
 reminder of the inevitability of the of time and the will of the gods in the 
 face of mortal pomp and pride. The higher ground here offers an unmatched 
 view of the violence and brutality of the tourney field to the west.
    It's mostly clear, cold, and there is absolutely no wind.  
 Obvious exits: n e s
 A small peasant boy is here, his dirty face full of wonder and awe.
 
 [HP:100%] [ME: 98%] [PE: 58%]
 You walk east.
 
 A winding path
   To the east, this twisting, winding gravel path ascends the small hillock 
 you find yourself upon, whereas to the west, it descends towards the 
 crowded tournament fields. The air seems charged with static, heavy with 
 sea-salt. In the near distance, above the roar of the crowded western fields, 
 the beating of the ocean upon the battered coastal cliffs can be clearly 
 heard.
    It's mostly clear, cold, and there is absolutely no wind.  
 Obvious exits: w u sw
 A gnarled old peasant woman stands here muttering under her breath.
 
 [HP:100%] [ME: 98%] [PE: 57%]
 You walk southwest.
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC. To the east, the ground rises sharply, a 
 winding gravel path leading up the small hill. Occasional flashes of flame 
 and other odd lights, hand in hand with sharp cracks and rumbling 
 explosions, crown the crest. They drown the screams and challenges of 
 the western battles, clearly inexplicable as anything less than magery.
    It's mostly clear, cold, and there is absolutely no wind.  
 Obvious exits: n e sw
 A humble page is here, awe-struck by the chivalric splendour of the tourney.
 
 [HP:100%] [ME: 98%] [PE: 57%]
 
 look east
 You see A winding path.
 Grizella is nearby east from here.
 
 [HP:100%] [ME: 98%] [PE: 57%]
 
 look north
 You see A muddy field.
 A small peasant boy is nearby north from here.
 A peasant, a peasant, a robust friar, a minstrel, a peasant girl and a peasant are fairly far north from here.
 
 [HP:100%] [ME: 98%] [PE: 57%]
 It's a bit nippy here.
 
 [HP:100%] [ME:100%] [PE: 67%]
 The first quarter moon rises, casting a silver glow over the night.
 
 [HP:100%] [ME:100%] [PE: 67%]
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC. To the east, the ground rises sharply, a 
 winding gravel path leading up the small hill. Occasional flashes of flame 
 and other odd lights, hand in hand with sharp cracks and rumbling 
 explosions, crown the crest. They drown the screams and challenges of 
 the western battles, clearly inexplicable as anything less than magery.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: n e sw
 A humble page is here, awe-struck by the chivalric splendour of the tourney.
 
 [HP:100%] [ME:100%] [PE: 67%]
 > You walk east.
 
 A winding path
   To the east, this twisting, winding gravel path ascends the small hillock 
 you find yourself upon, whereas to the west, it descends towards the 
 crowded tournament fields. The air seems charged with static, heavy with 
 sea-salt. In the near distance, above the roar of the crowded western fields, 
 the beating of the ocean upon the battered coastal cliffs can be clearly 
 heard.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: w u sw
 A gnarled old peasant woman stands here muttering under her breath.
 
 [HP:100%] [ME:100%] [PE: 67%]
 > You see A muddy field.
 A small peasant boy is nearby west from here.
 
 [HP:100%] [ME:100%] [PE: 67%]
 > You walk west.
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC, beneath which the rush and tow of the ocean 
 breaking against the cliffs beyond the rise to the east is an ever present 
 reminder of the inevitability of the of time and the will of the gods in the 
 face of mortal pomp and pride. The higher ground here offers an unmatched 
 view of the violence and brutality of the tourney field to the west.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: n e s
 A small peasant boy is here, his dirty face full of wonder and awe.
 
 [HP:100%] [ME:100%] [PE: 66%]
 > You walk east.
 
 A winding path
   To the east, this twisting, winding gravel path ascends the small hillock 
 you find yourself upon, whereas to the west, it descends towards the 
 crowded tournament fields. The air seems charged with static, heavy with 
 sea-salt. In the near distance, above the roar of the crowded western fields, 
 the beating of the ocean upon the battered coastal cliffs can be clearly 
 heard.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: w u sw
 A gnarled old peasant woman stands here muttering under her breath.
 
 [HP:100%] [ME:100%] [PE: 66%]
 > You walk southwest.
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC. To the east, the ground rises sharply, a 
 winding gravel path leading up the small hill. Occasional flashes of flame 
 and other odd lights, hand in hand with sharp cracks and rumbling 
 explosions, crown the crest. They drown the screams and challenges of 
 the western battles, clearly inexplicable as anything less than magery.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: n e sw
 A humble page is here, awe-struck by the chivalric splendour of the tourney.
 
 [HP:100%] [ME:100%] [PE: 66%]
 > You walk east.
 
 A winding path
   To the east, this twisting, winding gravel path ascends the small hillock 
 you find yourself upon, whereas to the west, it descends towards the 
 crowded tournament fields. The air seems charged with static, heavy with 
 sea-salt. In the near distance, above the roar of the crowded western fields, 
 the beating of the ocean upon the battered coastal cliffs can be clearly 
 heard.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: w u sw
 A gnarled old peasant woman stands here muttering under her breath.
 
 [HP:100%] [ME:100%] [PE: 66%]
 > You walk southwest.
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC. To the east, the ground rises sharply, a 
 winding gravel path leading up the small hill. Occasional flashes of flame 
 and other odd lights, hand in hand with sharp cracks and rumbling 
 explosions, crown the crest. They drown the screams and challenges of 
 the western battles, clearly inexplicable as anything less than magery.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: n e sw
 A humble page is here, awe-struck by the chivalric splendour of the tourney.
 
 [HP:100%] [ME:100%] [PE: 65%]
 > You walk east.
 
 A winding path
   To the east, this twisting, winding gravel path ascends the small hillock 
 you find yourself upon, whereas to the west, it descends towards the 
 crowded tournament fields. The air seems charged with static, heavy with 
 sea-salt. In the near distance, above the roar of the crowded western fields, 
 the beating of the ocean upon the battered coastal cliffs can be clearly 
 heard.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: w u sw
 A gnarled old peasant woman stands here muttering under her breath.
 
 [HP:100%] [ME:100%] [PE: 65%]
 > You walk west.
 
 A muddy field
   You are within a broad field, the ground heavily churned by the crowds 
 that frequent this place. The maniacal calling of gulls compete with the 
 clamour of the gathered NPC, beneath which the rush and tow of the ocean 
 breaking against the cliffs beyond the rise to the east is an ever present 
 reminder of the inevitability of the of time and the will of the gods in the 
 face of mortal pomp and pride. The higher ground here offers an unmatched 
 view of the violence and brutality of the tourney field to the west.
   A first quarter moon hangs in the sky.  It's mostly clear, cold, and
 there is absolutely no wind.  
 Obvious exits: n e s
 A small peasant boy is here, his dirty face full of wonder and awe.
 
 [HP:100%] [ME:100%] [PE: 65%]
 > You scratch your head in puzzlement.
 
 [HP:100%] [ME:100%] [PE: 65%]
 
 
 Dunno if its meant to be that way or not. Basically, whenever I went east, I entered the witch's shop. Heading southwest took me to where I started. Also, you exit the mages circle by going west, but you enter it by going up? 
					
  
						
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