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 Post subject: Dirt Kick and Counterstrike
PostPosted: Mon Aug 26, 2013 6:53 am 
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Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
Code:
order lion dirt mermaid
A beggar is blinded by the dirt in her eyes!
A beggar's counterstrike scratches a thick-maned lion.
Ok.


Is this suppose to happen? I didn't think that this could happen.


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 Post subject: Re: Dirt Kick and Counterstrike
PostPosted: Mon Aug 26, 2013 6:54 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Dirt kick, malediction castings all initiate combat but don't flag your formation as "in-combat" and therefore the first strike from your formation after the dirt kick/malediction cast is still subject to counterstrike.

I reported this to Dulrik with malediction castings and he said it wasn't a bug.


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 Post subject: Re: Dirt Kick and Counterstrike
PostPosted: Mon Aug 26, 2013 6:57 am 
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Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
Did it always used to be this way? I seems to remember a time where this was not the case.


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 Post subject: Re: Dirt Kick and Counterstrike
PostPosted: Mon Aug 26, 2013 6:58 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
No, it happened after the no-walkout-from-back-ranks code update.


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 Post subject: Re: Dirt Kick and Counterstrike
PostPosted: Mon Aug 26, 2013 6:09 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
OA is actually wrong. It's been this way since I started playing back in 2001, and I suspect before then.

Still don't understand why counterstrike doesn't fire off when knocked prone though.


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