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Halfling Dex
https://www.shatteredkingdoms.org/forums/viewtopic.php?f=26&t=24494
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Author:  Dexity [ Wed Jan 29, 2014 1:06 pm ]
Post subject:  Halfling Dex

It was 22 not too long ago. Now.

Quote:
remove mid
You stop using a leather strap with midnight-blue beads.

[HP:100%] [ME: 87%] [PE:100%]
>
att

oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Attributes] Gedyarf - Khaghan Of The Ancients. Pyromancer o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Halfling Class: Shaman o
o Age: 57 Sex: Male Size: Small o
o Alignment: Aberrant Handiness: Right handed Religion: Pantheist o
o Born: Great Evil 17, 1254 Birthday: 267 days o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o STR: Powerful INT: Genius WIS: Wise o
o DEX: Nimble CON: Durable CHA: Sociable o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Carrying capacity: 20 items with a maximum weight of 255.0 pounds. o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo

wear mid
You wear a leather strap with midnight-blue beads around your neck.

[HP:100%] [ME: 88%] [PE:100%]
>
att

oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Attributes] Gedyarf - Khaghan Of The Ancients. Pyromancer o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Halfling Class: Shaman o
o Age: 57 Sex: Male Size: Small o
o Alignment: Aberrant Handiness: Right handed Religion: Pantheist o
o Born: Great Evil 17, 1254 Birthday: 267 days o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o STR: Powerful INT: Genius WIS: Wise o
o DEX: Acrobatic CON: Durable CHA: Sociable o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Carrying capacity: 21 items with a maximum weight of 255.0 pounds. o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo


Author:  ObjectivistActivist [ Wed Jan 29, 2014 1:13 pm ]
Post subject:  Re: Halfling Dex

Quote:
Aging is a part of life on Shattered Kingdoms. As time passes, your
character will age. Each race has its own natural lifespan, each one
a different length. Griffons are considered young at age 3, while
deep-elf are still young at 101. Venerable centaurs will be nearing 80,
but elves are not considered aged until 275.

At various times in your character's life, his statistics will change.
Older characters will become weaker, but will also become wiser and
more intelligent as they learn from their life experiences. These
changes occur at 1/2, 3/4, and 9/10 of the way from birth to venerable.
The chart below lists the age ranges for each of the races.

Race Young Venerable
Centaur 9 80
Deep-Elf 101 275
Dwarf 41 200
Elf 101 275
Giant 15 85
Gnome 62 200
Griffon 3 65
Half-Elf 17 150
Halfling 26 110
Human 16 90
Sprite 33 180
Minotaur 12 85


You're over half-age. Welcome to the aging process. No bug here.

Author:  Dexity [ Wed Jan 29, 2014 1:14 pm ]
Post subject:  Re: Halfling Dex

Oh wow. I did not think he would have aged already... It does not seem I have had him that long!

Author:  Edoras [ Wed Jan 29, 2014 5:46 pm ]
Post subject:  Re: Halfling Dex

A little over half a year!

Author:  jreid_1985 [ Thu Jan 30, 2014 12:20 pm ]
Post subject:  Re: Halfling Dex

I've always wondered. Is it -str and -dex both, or just one random physical stat. And does it always raise int or just wisdom. And does it raise the cap of wis/int if for instance I have max intel on Halfling 21, does it now become 22 or do I have to train stat int to get it there?

Author:  Galactus [ Thu Jan 30, 2014 12:28 pm ]
Post subject:  Re: Halfling Dex

jreid_1985 wrote:
I've always wondered. Is it -str and -dex both, or just one random physical stat. And does it always raise int or just wisdom. And does it raise the cap of wis/int if for instance I have max intel on Halfling 21, does it now become 22 or do I have to train stat int to get it there?


Unless something has changed semi-recently, it only raises the appropriate caps and lowers the appropriate caps. So, you would need to mod/train to get your halfling to int 22.

Author:  grep [ Thu Jan 30, 2014 1:46 pm ]
Post subject:  Re: Halfling Dex

It has been suggested your first age tick only gives you penalties. You don't see the bonuses until the next age tick, according to the rumor.

Author:  Cordance [ Fri Jan 31, 2014 12:13 am ]
Post subject:  Re: Halfling Dex

grep wrote:
It has been suggested your first age tick only gives you penalties. You don't see the bonuses until the next age tick, according to the rumor.

Really you people dont age so often that it is only a rumor ...

Author:  ninja_ardith [ Fri Jan 31, 2014 4:55 am ]
Post subject:  Re: Halfling Dex

It's not a rumor, grep.

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