Shattered Kingdoms

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 Post subject: Tired, flying mounts
PostPosted: Sun Jul 23, 2017 7:44 am 
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Mortal

Joined: Thu Mar 17, 2011 7:25 pm
Posts: 124
I was able to go into Teron from above, even though I was not flying and my mount was left behind


w
You ride a silver-winged pegasus west.

The entrance to Teron
pvvrvv/-- You have arrived at the entrance to Teron. The solid
-\vrv/yyy limestone walls tower above you, completely surrounding the city
yy# *--?y and any view inside. There is a set of huge gates, which look to
pyy#rr?yy be the only way past the walls. Looking inside you can see
ppp|yprrr soldiers guarding the area. It's mostly clear, warm, and there
is absolutely no wind.
Obvious exits: n e s w nw ne sw se gates
The huge gates to the city of Chaos, Teron, are here.
A small mouse scurries under the grasses, looking for grain.

[HP: 70%] [ME: 55%] [PE: 77%]
> You ride a silver-winged pegasus west.
You are forced to leave your mount behind.

Above the city of Teron
ppvvrvv/- You find yourself within the confines of the city of Teron.
--\vrv/yy Looking down, you get an excellent view of the city far below
pyy#*#--? you. The best place to land appears to be at the center square.
ppyy#rr?y It's mostly clear, warm, and there is absolutely no wind.
pppp|yprr
Obvious exits: n e s w nw ne sw se city

[HP: 70%] [ME: 55%] [PE: 76%]
> city

Edvin tells you 'To trace this back step by step, when did these symptoms start?'

[HP: 70%] [ME: 55%] [PE: 76%]
>
The Crossroads of Pyrathia
Several dirty roads convene here, many ending abruptly at the edge of the
oddly-shaped City Square. The area seems to be paved with a single,
enormous slab of red granite, accented with strips of white. While the
surface is far better-maintained than its immediate surroundings, it is
still littered here and there with bits of wood, discarded trash, and other
debris. Mordeth Road cuts a gravelly line across the square from west to
east. There is a particularly obnoxious-looking street sign standing to one
side of it, just north of the square's exact center.
It's mostly clear, warm, and there is absolutely no wind.
Obvious exits: n e s(closed) w u nw(closed) se
A brown-haired female human is standing a few paces away.

[HP: 70%] [ME: 55%] [PE: 74%]
> op nw
nw
You open the elegant adamantite gate.

[HP: 70%] [ME: 55%] [PE: 74%]
> You walk northwest.


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 Post subject: Re: Tired, flying mounts
PostPosted: Wed Sep 20, 2017 6:05 am 
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Mortal

Joined: Tue Nov 29, 2016 10:36 am
Posts: 39
This is sort of unrelated, maybe? My store bought pet had flight from a second PC and decides to land in the first round of combat for no apparent reason.


[HP: 84%] [ME: 65%] [PE: 91%]
>A goei oni quickly moves out of the way, dodging your dastardly tactics!

[HP: 84%] [ME: 65%] [PE: 90%]
>
A goei oni dodges your attack.
Your divine wrath barely hits a goei oni's chest.
Your divine wrath barely hits a goei oni's head.
Your divine wrath lightly hits a goei oni's chest.
Your divine wrath lightly hits a goei oni's chest.
A large, black horse tries to crush a goei oni's right leg, but his blow is deflected by steel plate mail.
A large, black horse stops flying.
A goei oni dodges a large, black horse's attack.
A large, black horse tries to crush a goei oni's right arm, but his blow is deflected by steel plate mail.
A goei oni stabs your chest, barely wounding you.
A goei oni stabs your stomach, barely wounding you.
You parry a goei oni's attack.
Overall, a goei oni has some small wounds and bruises.

I've never seen a NPC do that before.


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 Post subject: Re: Tired, flying mounts
PostPosted: Wed Sep 20, 2017 7:39 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8206
Location: Redwood City, California
The landing change was implemented in this update:
Code Update 03/25/2013

If you want your mount to fly from an external caster, they need to be part of your group. Otherwise the mount will consider it to be undesirable, since the flight spell has some serious negative effects on combat.


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