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language
https://www.shatteredkingdoms.org/forums/viewtopic.php?f=26&t=26480
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Author:  Tragonis [ Sat Apr 28, 2018 7:15 pm ]
Post subject:  language

Since language now affects request, persuade, and god knows what else. How come a dragon can taunt me? Last time I checked my paladin didn't speak dragon. So since so far this change hasn't helped me at all, it would be nice not being taunted by everything.

Author:  Arcann [ Sat Apr 28, 2018 10:26 pm ]
Post subject:  Re: language

Yes would be nice to remove taunt and kip up from those special class npcs that can do everything.

Author:  Dulrik [ Wed May 02, 2018 2:58 pm ]
Post subject:  Re: language

You cam taunt someone with your middle finger. Apparently the dragon flipped you the tail.

Author:  Morovik [ Thu May 03, 2018 12:35 am ]
Post subject:  Re: language

Dulrik wrote:
You cam taunt someone with your middle finger. Apparently the dragon flipped you the tail.


Lol, just visualized that.

My pet peeve with language (semi thread hijacking) is the jumbled speaking the barbarians get while berserked. I can get behind the IC reasons, but you are rendered unable to communicate at times. I wish there was a way to solve this.

Author:  Trosis [ Thu May 03, 2018 5:25 am ]
Post subject:  Re: language

Does intelligence play a factor in that? I think it should. The greater the int, the less jumbled.
Have a 5 int ring with 5 added. After a fight, rem ring, wear 2.ring. Speak clearly-ish.

Author:  Edoras [ Thu May 03, 2018 6:56 pm ]
Post subject:  Re: language

The primary battle strategem of a barbarian is to get so pissed off he swings harder and dies less. I think it's rather fitting to have your speech get garbled as a result.

I actually have a log where I was playing a barbarian and ended up miscommunicating something with an ally due to fury. It actually made a lot of sense, and was rather funny in retrospect.

If anything I would complain about barbarians losing the ability to rescue reliably while enraged, which, while it does make sense, makes them really annoying to have as a front-line in overly demanding PvE scenarios.

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