Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Sat Apr 27, 2024 2:50 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Atlantis Questions
PostPosted: Wed Nov 03, 2010 9:41 pm 
Offline
Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
(please bear with my completely non-technical explanations. i'm not nearly the nerd some of you are)



Any Mac users playing with Atlantis?

I find it kind of funky, and mildly irritating, but better than most alternatives. Unlike with Zmud on my desktop, in Atlantis when I enter a command, it removes it from the input and if I need to repeat it, I have to completely retype it out, or copy/paste. Silly. I knew how to set the "local echo" on Zmud but haven't figured this out on Atlantis.

Atlantis randomly likes to eat characters, or sometimes even whole lines. I'll walk into a room and there will be no list of exits, or people's titles will be completely screwy. What's the fix for this?

And is it possible to set up autolog?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Nov 04, 2010 4:14 am 
Offline
Mortal

Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
Go to Preferences, General Tab, and uncheck Clear input window on enter.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Nov 04, 2010 4:25 am 
Offline
Mortal

Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
And for your line disappearing problem, make sure to change your world type in the settings from MUSH/MUX, MUCK, MOO, etc. to MUD. SK is a MUD.

I'm not completely sure if this will actually fix it, but I'm done looking through forums for now. Got to go to work. If you want to give it a shot, Here. Atlantis Discussion and Event Tips and Tricks are the two I've been looking over for ya.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Nov 04, 2010 4:32 am 
Offline
Mortal

Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
And last but not least, logging. You have to create two global events.

Event 1:
Conditions:
World was just Connected
Variable 'autolog' is 'yes'
Actions:
Open logfile: ~/Documents/Logs/%{world.game}/%{world.character}/%{datetime.year}-%{datetime.month}/%{datetime.date}.txt

Event 2:
Conditions:
World was just Disconnected
Variable 'autolog' is 'yes'
Actions:
Close all logfiles

Then just add an 'autolog' variable -- set to 'yes' -- to any world/character you want automatically logged. Logfiles will automatically be created in a conveniently sorted path, such as ~/Documents/Logs/OGR/Sparks/2006-07/2006-07-21.txt, and if you log in more than once a day, it will simply append to the previous log. Obviously you can change how the path is set up to log in a different location, but I quite like this method.

(That said, HTML logfiles will not append, but will create new ones, if you are using HTML instead of text for logging.)

Be sure to enable to events after you create them as well. Good luck.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Nov 04, 2010 5:18 am 
Offline
Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
Thanks, Rowden, for the input and logging information, but I did have SK set as a MUD. I'll have to keep looking.

Appreciate it!


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 20 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group