Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Color auto logging for cmud?
PostPosted: Fri Nov 04, 2011 12:05 am 
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Mortal

Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
I tried this again with a smaller log snippet and tried removing the header from it, or rather removing this:

Code:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">

<!-- The HTML specification states that closing the BODY and HTML elements is optional.
I have chosen to leave them out in order to more easily support appending to logs.
See http://www.w3.org/TR/1998/REC-html40-19980424/struct/global.html#h-7.3" target="_BLANK -->


And that seemed to work. Also, the first log in question that didn't work for me, I had edited the raw log output from SK before converting it, so perhaps that has to do with it too?


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 Post subject: Re: Color auto logging for cmud?
PostPosted: Fri Nov 04, 2011 7:12 am 
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Mortal

Joined: Fri Jul 23, 2004 7:50 am
Posts: 1097
Location: At home. Or work, maybe. Or working from home.
The SK logs site expects you to jam your HTML into a table, so you should be removing all references to DOCTYPE, HTML, HEAD, and BODY tags, and keeping only the content within the BODY section.


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