Shattered Kingdoms

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 Post subject: Coin Grabber
PostPosted: Sat Apr 21, 2012 12:39 pm 
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Mortal

Joined: Sun Mar 03, 2002 7:15 pm
Posts: 1086
Location: Pyrathia
Anyone got an alias or script for Zmud that would grab my coin and put it in my container for me with one command?


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 Post subject: Re: Coin Grabber
PostPosted: Sat Apr 21, 2012 1:16 pm 
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Mortal

Joined: Fri Jul 23, 2004 7:50 am
Posts: 1097
Location: At home. Or work, maybe. Or working from home.
I usually have a variable called @container to whatever I'm currently running, and then have a second alias set for "put all.coin @container."


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 Post subject: Re: Coin Grabber
PostPosted: Wed Apr 25, 2012 12:18 pm 
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Mortal

Joined: Fri Sep 09, 2011 10:28 pm
Posts: 151
SK Character: Buttplug
I usually use this alias for my munnies.

alias coin take all.coin;take all.coin container;worth;put all.coin container

[edit]Another alias not related, is one that looks in all directions, which I find useful in pk when your running after someone or possibly running from them.

alias kk look north;look northeast;look east;look southeast;look south;look southwest;look west;look northwest;look up;look down


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 Post subject: Re: Coin Grabber
PostPosted: Wed Apr 25, 2012 3:45 pm 
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Mortal

Joined: Sun Mar 03, 2002 7:15 pm
Posts: 1086
Location: Pyrathia
Thank you!


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 Post subject: Re: Coin Grabber
PostPosted: Fri Jun 08, 2012 11:21 am 
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Mortal Contributor

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 1278
Location: Miami, FL
alcoholrainbowpig wrote:
I usually use this alias for my munnies.

alias coin take all.coin;take all.coin container;worth;put all.coin container

[edit]Another alias not related, is one that looks in all directions, which I find useful in pk when your running after someone or possibly running from them.

alias kk look north;look northeast;look east;look southeast;look south;look southwest;look west;look northwest;look up;look down


I'm not sure why SK doesn't have a good ol' 'scan' command. :P


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