Shattered Kingdoms
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SK on an Ipad.
https://www.shatteredkingdoms.org/forums/viewtopic.php?f=42&t=23550
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Author:  Arelgama [ Tue Apr 02, 2013 1:19 pm ]
Post subject:  Re: SK on an Ipad.

The paid apps aren't much better.

Author:  IIISheets [ Tue Apr 02, 2013 1:32 pm ]
Post subject:  Re: SK on an Ipad.

Rodwen wrote:
Not even iMud stood up to your rigorous tests?


Oh yeah, super rigorous! Clearly you want a thorough review of all the clients I bought, so I will provide you one later!

Author:  Galactus [ Tue Apr 02, 2013 5:16 pm ]
Post subject:  Re: SK on an Ipad.

Best solution was already stated. Throw the ipad in the trash and get an android device.

Author:  Hello Kitty [ Thu Apr 04, 2013 8:11 am ]
Post subject:  Re: SK on an Ipad.

http://forums.zuggsoft.com/forums/viewt ... p?p=155588

This sounds awesome! Hahahah.

Author:  alvarro [ Mon Dec 09, 2013 2:10 pm ]
Post subject:  Re: SK on an Ipad.

Lambeauistic wrote:
IIISheets wrote:
HEY Big D! Make a rockstar mud client for iPad, and make some mooooolah!


Call it iKingdoms and use the revenue to buy ad space help to increase the pBase of SK. Enlist Finney's help to make it the sexiest of sexy client apps and any mudder on the Earth will pay the $2.99 for the app. I'm sure there are other coders who would donate some time to help make it cool.

But, from what I understand from the devs I work with, apple app coding is a pain in the rear.


Not a bad idea considering retro-gaming is so hawt these days.

Author:  teh1337n00b [ Mon Dec 09, 2013 2:54 pm ]
Post subject:  Re: SK on an Ipad.

alvarro wrote:
Lambeauistic wrote:
IIISheets wrote:
HEY Big D! Make a rockstar mud client for iPad, and make some mooooolah!


Call it iKingdoms and use the revenue to buy ad space help to increase the pBase of SK. Enlist Finney's help to make it the sexiest of sexy client apps and any mudder on the Earth will pay the $2.99 for the app. I'm sure there are other coders who would donate some time to help make it cool.

But, from what I understand from the devs I work with, apple app coding is a pain in the rear.


Not a bad idea considering retro-gaming is so hawt these days.



I could do any graphics you need :P

Author:  Inera [ Mon Dec 09, 2013 3:05 pm ]
Post subject:  Re: SK on an Ipad.

Galactus wrote:
Best solution was already stated. Throw the ipad in the trash and get an android device.

Author:  alvarro [ Mon Dec 09, 2013 3:14 pm ]
Post subject:  Re: SK on an Ipad.

Hey just thought of something that would be cool: Give it voice recognition that is especially tuned to recognizing common commands, races and text already on screen and so forth.

Author:  Galactus [ Mon Dec 09, 2013 4:05 pm ]
Post subject:  Re: SK on an Ipad.

alvarro wrote:
Hey just thought of something that would be cool: Give it voice recognition that is especially tuned to recognizing common commands, races and text already on screen and so forth.


Never used it but heard good things about:

http://shop.nuance.com/store/nuanceus/html/pbpage.dragon-landing-2012-v2

For voice to text software.

Author:  undividable [ Sun Jul 01, 2018 8:34 pm ]
Post subject:  Re: SK on an Ipad.

I use MUDRammer on ipad decent enough. Though you never really want to get engaged in extremely controversial debates while on the ipad I've found. It does in a pinch though.

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