Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Mud with SOUND
PostPosted: Fri Jan 25, 2013 7:28 pm 
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Joined: Fri Jul 21, 2006 9:04 am
Posts: 782
Location: Not in the south anymore. Woohoo.
Edoras wrote:
I alwaws set up sound bytes like the Zelda "item collect" theme when I improved at a skill


Screw you man, I'm jealous.

I might have to quit using putty so I can do some of this nifty sounding stuff.


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 Post subject: Re: Mud with SOUND
PostPosted: Fri Jan 25, 2013 9:51 pm 
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Joined: Tue Dec 25, 2012 3:54 am
Posts: 606
SK Character: Caric
Well Thanks to FinneyOwnzU for your combat events made things a lot easier.
I have made some a basic thing so far. Once I get frustrated with how general everything is Ill change it so I can tell the difference from me doing, me getting, or them getting to different sounds.

I pulled my sounds from some random websites free sound effects websites.


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