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Best and worst changes to the game over the years
https://www.shatteredkingdoms.org/forums/viewtopic.php?f=22&t=26816
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Author:  ladyjennbo [ Fri Feb 05, 2021 2:22 pm ]
Post subject:  Best and worst changes to the game over the years

best: enchant rework

worst: whatever happened to necro/darkie/malediction spells

the real worst: dulrik no longer coding or engaging in this game at all

Author:  TacoRobot [ Fri Feb 05, 2021 4:10 pm ]
Post subject:  Re: Best and worst changes to the game over the years

the worst : mr barbs

the really worst : AoN being an auto success, when you can cast actual dispel magic at a naked NPC (nevermind a player) 20 times and fail to dispel anything

the also worst : reflex changes

the best : custom eq

Author:  Edoras [ Fri Feb 05, 2021 10:20 pm ]
Post subject:  Re: Best and worst changes to the game over the years

best: getting rid of crs.

worst:
MR barbs in their entirety.
Dwarves getting skinning bonuses(?), because why not make a support class roll a crappy race in addition to already rolling a crappy class.
Areas built with 5x more static NPCs and random spawning NPCs than they should.
Bounty NPCs.
Loyalty Token Revive + Loyalty token Retrieve.
Happy Hour.
Overloading saves on NPCs.
Neutering bash without providing an alternative for securing PvP kills.
Buffing warlocks repeatedly while nerfing necros repeatedly, at the same time a staffer was playing a light-aura warlock.
Re-working enchant by removing the ability to add saves to armor and stacking saves on gear, forcing the playerbase to rely entirely on builders to get more than 1 half decent save.

No code changes and no expectation for them.

Author:  archaicsmurf [ Sat Feb 06, 2021 6:31 am ]
Post subject:  Re: Best and worst changes to the game over the years

I'd donate real dollars for some code updates, if that's what it took. Adding a champion level skill to swashbucklers was cool. I'd like to see that trend continue with other suffering classes.

***Scouts should get marksmanship at master and masterwork at champion ***

worst: the massacre on tribunals, reflex dependency & subsequently giving 1 class immunity to any reflex-based spell, ki-straps
A. The -only- class that needs evasion, the way it is now, is bards.
B. Making a weapon subtype specifically for 1 cabal and adding a boatload of options with various damage types doesn't make sense. Other cabals with weapon-based skills do not have such an array of options and have skillsets that aren't even comparable in terms of strength/utility.

the best: MR barbs for making nerds lose their minds

Author:  Tragonis [ Sat Feb 06, 2021 7:26 am ]
Post subject:  Re: Best and worst changes to the game over the years

Worst: MR Barbs
Best: Invis, custom eq

Author:  Baldric [ Sat Feb 06, 2021 1:53 pm ]
Post subject:  Re: Best and worst changes to the game over the years

Worst change was easily introducing bounty NPCs.

Best change was nerfing them significantly.

Author:  jreid_1985 [ Tue Feb 09, 2021 10:54 am ]
Post subject:  Re: Best and worst changes to the game over the years

Best:The addition of new abilities/gear/areas.

Worst:The nerfing/removal of abilities/gear/areas.

Plus it seems like someone nerfed Dulrik. Where is that guy? Lol

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