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And I just wanted to show you all how ooc this game really is with Erevan because I know of his visceral response. And yes, he's majorly easy to goad, but that's SK. It's more ooc than IC.
Grakus, when dealing with a two-faced kid like you, I have the choice to back down and simply ignore you, thus risking your opinion actually effecting someone, or I can come down full force and reveal your true colors.
It is not something I enjoy doing, but I hope that one day you will actually grow up and stop pretending to be something you're not, just because you're behind a computer screen, as I did long ago.
As for SK being more OOC than IC, here's my take.
There's an equasion. On the right side you have a system close to a typical mmorpg computer game, balance of classes, balance of cabals, balance of alignments, and on the left side you have role playing, concept, and feeling.
If you want to add more to the right side, you have to take from the left, and vice versa. The more you try to put the game to rules, balance and 5 foot squares, the more the players will lose their interest to RP and care more to minmax their characters and win.
On the other hand, sacrificing some system and balance, players will start worrying more about their character. That, and introducing some more inside rp between imm and players, and i assure you ooc will start to fade to the point where it will be minimized.