| After walking into her mentors room in Taslamar...
 POV: Newbie scout in Taslamar:
 
 The Scout's Menagerie
 The definitions of this room are obscured by plant life as far as the eye
 can see.  A bed of soft moss blankets the ground.  Various plants of
 different heights and origins border the hem of this sanctuary.  The walls
 are a teeming mass of plant life.  Trees seem to rise up out of the ground
 and head through the ceiling.  Vines and branches mask the ceiling overhead,
 creating a roof of living greenery.  Large toadstools stick up out of the
 ground in a neatly arranged semi-circle and are surrounded by an assortment
 of flowers and herbs that seem to grow naturally here.  The sweet scent of
 earth and foliage wafts on the air, giving this place the feel of a serene
 forest.
 Obvious exits: n
 Lorinda Vogt, the scout mentor, stands here amongst the foliage.
 
 [HP: 38%] [ME:150%] [PE: 61%]
 >
 The scout mentor climbs down from a mossy vine as you enter the room.
 Lorinda Vogt says to you '*removed IC info* is another mentor that may be able to help you. '
 Lorinda Vogt says to you 'He resides in the city of Exile, in "*removed IC info*". '
 
 You ask 'Really? *removed IC info* can teach me more?'
 [HP: 68%] [ME:100%] [PE:100%]
 >
 Lorinda Vogt says to you '*removed IC info* lives in the city of Exile and is a very knowledgeable scout.'
 Lorinda Vogt says to you 'He is the local *removed IC info* of Exile. His shop can be found off of *removed IC info*.'
 Lorinda Vogt says to you 'From the center of Exile, otherwise called "Exile Cross", you would head *removed* on *removed* until you see *removed* to the east. Follow *removed* east a few steps until you see *removed* to your north. *Removed* will be to the west.'
 
 
 ------
 Even with the "removes", one can see that these are pretty detailed directions. All mentors in the Academy offer the same information about the next trainer.  So... if I follow the directions to my next mentor I see that my next trainer teaches...
 
 XXX will teach the following:
 Level for 1 gold
 Self defense for 2 gold, 4 silver
 Skin for 2 gold, 4 silver
 Rescue for 2 gold, 4 silver
 Parry for 2 gold, 4 silver
 Herbalism for 1 gold, 6 silver, 5 copper
 Camouflage for 1 gold, 6 silver, 5 copper
 Second attack for 1 gold, 6 silver, 5 copper
 Shield block for 1 gold, 6 silver, 5 copper
 Dodge for 9 silver
 Dirt kicking for 9 silver
 Sneak for 9 silver
 Fletch for 9 silver
 Bow for 9 silver
 Butcher for 9 silver
 Endurance for 9 silver
 Tame for 9 silver
 
 ---Correct me if I am wrong, but all of my class specific Amature, Novice and Initiate skills are here... All except weapons which are at another trainer (one that my mentor also told me about, along with very specific directions).
 
 Last edited by Algorab (2007) on Wed Apr 23, 2008 4:59 pm, edited 1 time in total.
 
 
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